{ Tools = ordered() { Note1 = Note { Inputs = { Comments = Input { Value = "Carte de couleur", } }, ViewInfo = StickyNoteInfo { Pos = { -55, -181.5 }, Flags = { Expanded = true }, Size = { 196, 181.364 } }, }, CreateBumpMap1 = CreateBumpMap { Inputs = { FilterSize = Input { Value = FuID { "5" }, }, Input = Input { SourceOp = "Loader2", Source = "Output", }, HeightScale = Input { Value = 3.46, } }, ViewInfo = OperatorInfo { Pos = { 220, -148.5 } }, }, BumpMap1 = BumpMap { Inputs = { SourceImageType = Input { Value = 1, }, Input = Input { SourceOp = "CreateBumpMap1", Source = "Output", }, MaterialID = Input { Value = 4, } }, ViewInfo = OperatorInfo { Pos = { 330, -148.5 } }, }, Loader1 = Loader { Clips = { Clip { ID = "Clip1", Filename = "D:\\Téléchargement\\height.png", FormatID = "PNGFormat", StartFrame = -1, LengthSetManually = true, TrimIn = 0, TrimOut = 0, ExtendFirst = 0, ExtendLast = 0, Loop = 0, AspectMode = 0, Depth = 0, TimeCode = 0, GlobalStart = 0, GlobalEnd = 0 } }, Inputs = { ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }, ["Clip1.PNGFormat.PostMultiply"] = Input { Value = 1, } }, ViewInfo = OperatorInfo { Pos = { 605, -214.5 } }, }, Note1_1 = Note { Inputs = { Comments = Input { Value = "Carte de hauteur", } }, ViewInfo = StickyNoteInfo { Pos = { 550, -306.5 }, Flags = { Expanded = true }, Size = { 196, 141.364 } }, }, Blur1 = Blur { Inputs = { Filter = Input { Value = FuID { "Fast Gaussian" }, }, XBlurSize = Input { Value = 2, }, Input = Input { SourceOp = "Loader1", Source = "Output", } }, ViewInfo = OperatorInfo { Pos = { 605, -115.5 } }, }, PointLight1 = LightPoint { Inputs = { ["Transform3DOp.Translate.X"] = Input { Value = -1.39974328305342, }, ["Transform3DOp.Translate.Y"] = Input { Value = 1.27329603751565, }, ["Transform3DOp.Translate.Z"] = Input { Value = 0.232559341226694, }, DecayType = Input { Value = 1, }, ["ShadowLightInputs3D.Nest"] = Input { Value = 1, }, ["ShadowLightInputs3D.ShadowsEnabled"] = Input { Value = 1, }, ["ShadowLightInputs3D.ShadowMapSize"] = Input { Value = 2048, }, ["ShadowLightInputs3D.SoftnessType"] = Input { Value = FuID { "Constant" }, } }, ViewInfo = OperatorInfo { Pos = { 825, -181.5 } }, }, CookTorrance1 = MtlCookTorrance { Inputs = { ["Diffuse.Color.Material"] = Input { SourceOp = "Loader2", Source = "Output", }, ["Bumpmap.Material"] = Input { SourceOp = "BumpMap1", Source = "MaterialOutput", }, MaterialID = Input { Value = 3, } }, ViewInfo = OperatorInfo { Pos = { 330, -49.5 } }, }, ImagePlane3D1 = ImagePlane3D { Inputs = { ["Transform3DOp.Rotate.X"] = Input { Value = -90, }, ["Transform3DOp.Scale.X"] = Input { Value = 5, }, ["SurfacePlaneInputs.SubdivisionWidth"] = Input { Value = 500, }, ["SurfacePlaneInputs.ObjectID.Nest"] = Input { Value = 1, }, ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, }, MaterialInput = Input { SourceOp = "CookTorrance1", Source = "MaterialOutput", }, ["MtlStdInputs.MaterialID"] = Input { Value = 1, } }, ViewInfo = OperatorInfo { Pos = { 495, -49.5 } }, }, Displace3D1 = Displace3D { Inputs = { SceneInput = Input { SourceOp = "ImagePlane3D1", Source = "Output", }, Scale = Input { Value = 0.6, }, Input = Input { SourceOp = "Blur1", Source = "Output", } }, ViewInfo = OperatorInfo { Pos = { 605, -49.5 } }, }, Renderer3D1 = Renderer3D { CustomData = { ToolVersion = 2, }, Inputs = { ["RendererSoftware.ShadowsEnabled"] = Input { Value = 1, }, ["RendererSoftware.LightingEnabled"] = Input { Value = 1, }, GlobalOut = Input { Value = 100, }, Width = Input { Value = 1920, }, Height = Input { Value = 1080, }, ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }, SceneInput = Input { SourceOp = "Merge3D1", Source = "Output", }, RendererType = Input { Value = FuID { "RendererOpenGL" }, }, ["RendererOpenGL.Channels.Nest"] = Input { Value = 1, }, ["RendererOpenGL.Channels.ObjectID"] = Input { Value = 1, }, ["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, }, ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.Rate"] = Input { Value = 3, }, ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, }, ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, }, ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.Rate"] = Input { Value = 3, }, ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, }, ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, }, ["RendererOpenGL.AccumQuality"] = Input { Value = 32, }, ["RendererOpenGL.LightingEnabled"] = Input { Value = 1, }, ["RendererOpenGL.ShadowsEnabled"] = Input { Value = 1, } }, ViewInfo = OperatorInfo { Pos = { 1045, -49.5 } }, SubInputsData = { RendererOpenGL = { Version = 1 } } }, Merge3D1 = Merge3D { Inputs = { SceneInput1 = Input { SourceOp = "Displace3D1", Source = "Output", }, SceneInput2 = Input { SourceOp = "Transform3D1", Source = "Output", }, SceneInput3 = Input { SourceOp = "PointLight1", Source = "Output", }, SceneInput4 = Input { SourceOp = "Transform3D2", Source = "Output", } }, ViewInfo = OperatorInfo { Pos = { 825, -49.5 } }, }, Loader2 = Loader { Clips = { Clip { ID = "Clip1", Filename = "D:\\Téléchargement\\Albedo.png", FormatID = "PNGFormat", StartFrame = -1, LengthSetManually = true, TrimIn = 0, TrimOut = 0, ExtendFirst = 0, ExtendLast = 0, Loop = 0, AspectMode = 0, Depth = 0, TimeCode = 0, GlobalStart = 0, GlobalEnd = 0 } }, Inputs = { ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }, ["Clip1.PNGFormat.PostMultiply"] = Input { Value = 1, } }, ViewInfo = OperatorInfo { Pos = { 0, -49.5 } }, }, Bitmap1 = BitmapMask { Inputs = { Filter = Input { Value = FuID { "Fast Gaussian" }, }, MaskWidth = Input { Value = 1920, }, MaskHeight = Input { Value = 1080, }, PixelAspect = Input { Value = { 1, 1 }, }, ClippingMode = Input { Value = FuID { "None" }, }, Image = Input { SourceOp = "Renderer3D1", Source = "Output", }, UseObject = Input { Value = 1, }, Object = Input { Value = 2, } }, ViewInfo = OperatorInfo { Pos = { 1210, -115.5 } }, }, Transform3D2 = Transform3D { Inputs = { SceneInput = Input { SourceOp = "Displace3D1_1", Source = "Output", }, ["Transform3DOp.Translate.Y"] = Input { Value = 0.0246138, } }, ViewInfo = OperatorInfo { Pos = { 770, 16.5 } }, }, Glow1 = Glow { Inputs = { Blend = Input { Value = 0.2, }, Filter = Input { Value = FuID { "Fast Gaussian" }, }, XGlowSize = Input { Value = 18.9, }, Glow = Input { Value = 0.913, }, GlowMask = Input { SourceOp = "Bitmap1", Source = "Mask", }, Input = Input { SourceOp = "Renderer3D1", Source = "Output", } }, ViewInfo = OperatorInfo { Pos = { 1375, -49.5 } }, }, Transform3D1 = Transform3D { Inputs = { SceneInput = Input { SourceOp = "Camera3D1", Source = "Output", }, ["Transform3DOp.Translate.X"] = Input { SourceOp = "Transform3D1XOffset", Source = "Value", }, ["Transform3DOp.Translate.Y"] = Input { SourceOp = "Transform3D1YOffset", Source = "Value", }, ["Transform3DOp.Translate.Z"] = Input { SourceOp = "Transform3D1ZOffset", Source = "Value", }, ["Transform3DOp.Rotate.X"] = Input { SourceOp = "Transform3D1XRotation", Source = "Value", }, ["Transform3DOp.Rotate.Y"] = Input { SourceOp = "Transform3D1YRotation", Source = "Value", }, ["Transform3DOp.Rotate.Z"] = Input { SourceOp = "Transform3D1ZRotation", Source = "Value", } }, ViewInfo = OperatorInfo { Pos = { 990, 82.5 } }, }, Transform3D1XOffset = BezierSpline { SplineColor = { Red = 250, Green = 132, Blue = 49 }, KeyFrames = { [0] = { -0.022, RH = { 16.6666666666667, -0.022 } }, [50] = { 1.224, LH = { 33.3350002765656, 0.957761570683445 }, RH = { 68.4028993902962, 1.51800294688594 } }, [100] = { 0.177, LH = { 83.3333333333333, 0.177 } } } }, Transform3D1YOffset = BezierSpline { SplineColor = { Red = 252, Green = 57, Blue = 47 }, KeyFrames = { [0] = { 0.081, RH = { 16.6666666666667, 0.081 } }, [50] = { -0.15128, LH = { 33.3067633466904, -0.194634354733781 }, RH = { 66.7151508066563, -0.107868731559331 } }, [100] = { -0.37, LH = { 83.3333333333333, -0.37 } } } }, Transform3D1ZOffset = BezierSpline { SplineColor = { Red = 254, Green = 207, Blue = 46 }, KeyFrames = { [0] = { 0, RH = { 16.6666666666667, 0 } }, [50] = { -0.0461892, LH = { 33.339189982735, 0.0893905683583824 }, RH = { 66.7370056106943, -0.182389021098696 } }, [100] = { 2.04, LH = { 83.3333333333333, 2.04 } } } }, Transform3D1XRotation = BezierSpline { SplineColor = { Red = 255, Green = 128, Blue = 128 }, KeyFrames = { [0] = { 0, Flags = { Linear = true } } } }, Transform3D1YRotation = BezierSpline { SplineColor = { Red = 128, Green = 255, Blue = 128 }, KeyFrames = { [0] = { 0, RH = { 16.6666666666667, -15.5666666666667 }, Flags = { Linear = true } }, [50] = { -46.7, LH = { 33.3333333333333, -31.1333333333333 }, RH = { 66.6666666666667, -70.7 }, Flags = { Linear = true } }, [100] = { -118.7, LH = { 83.3333333333333, -94.7 }, Flags = { Linear = true } } } }, Transform3D1ZRotation = BezierSpline { SplineColor = { Red = 128, Green = 128, Blue = 255 }, CtrlWZoom = false, KeyFrames = { [0] = { 0, Flags = { Linear = true } } } }, Camera3D1 = Camera3D { Inputs = { ["Transform3DOp.Translate.X"] = Input { Value = -4.00882291031472, }, ["Transform3DOp.Translate.Y"] = Input { Value = 2.27574872026376, }, ["Transform3DOp.Translate.Z"] = Input { Value = 0.541102447939385, }, ["Transform3DOp.Rotate.X"] = Input { Value = 30.1370828761719, }, ["Transform3DOp.Rotate.Y"] = Input { Value = -86.4591497373767, }, ["Transform3DOp.Rotate.Z"] = Input { Value = -70.2321795448661, }, AoV = Input { Value = 27.8027015390182, }, FLength = Input { Value = 24, }, ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, }, FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, }, ApertureW = Input { Value = 0.831496062992126, }, ApertureH = Input { Value = 0.467716535433071, }, ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, }, ["MtlStdInputs.MaterialID"] = Input { Value = 2, } }, ViewInfo = OperatorInfo { Pos = { 990, 115.5 } }, }, Note1_2 = Note { Inputs = { Comments = Input { Value = "Chemin", } }, ViewInfo = StickyNoteInfo { Pos = { -55, 115.5 }, Flags = { Expanded = true }, Size = { 196, 181.364 } }, }, Scene3d = Underlay { NameSet = true, ViewInfo = UnderlayInfo { Pos = { 880, -181.5 }, Size = { 392, 346.697 } }, }, Polygon1 = PolylineMask { DrawMode = "ModifyOnly", DrawMode2 = "InsertAndModify", Inputs = { Filter = Input { Value = FuID { "Fast Gaussian" }, }, BorderWidth = Input { Value = 0.0066, }, WriteLength = Input { SourceOp = "Polygon1Length", Source = "Value", }, MaskWidth = Input { Value = 1920, }, MaskHeight = Input { Value = 1080, }, PixelAspect = Input { Value = { 1, 1 }, }, ClippingMode = Input { Value = FuID { "None" }, }, Polyline = Input { Value = Polyline { Points = { { X = -0.495334370139969, Y = -0.216951788491446, RX = 0.0153519457652849, RY = 0.0423225297577969 }, { X = -0.439346811819596, Y = -0.0956454121306377, LX = -0.0281471746639655, LY = -0.0345116287300275, RX = 0.019048683999831, RY = 0.0233558471799089 }, { X = -0.370917573872473, Y = -0.036547433903577, LX = -0.0163358202981872, LY = -0.0253276318435422, RX = 0.0179566560432435, RY = 0.027840632738526 }, { X = -0.336702954898911, Y = 0.0567651632970451, LX = -0.0148975824599037, LY = -0.029590612774784, RX = 0.00751777980143756, RY = 0.0149323362786656 }, { X = -0.293157076205288, Y = 0.0816485225505443, LX = -0.0166065428428446, LY = -0.00192728168434726, RX = 0.0289105041444676, RY = 0.0033552248442177 }, { X = -0.20606531881804, Y = 0.0878693623639192, LX = -0.0287871741297389, LY = -0.00428641916599698, RX = 0.0288783595786609, RY = 0.00429999670765347 }, { X = -0.122083981337481, Y = 0.112752721617418, LX = -0.0278650339645685, LY = -0.00871719598229324, RX = 0.0307586830207634, RY = 0.00962243463941825 }, { X = -0.0349922239502333, Y = 0.154743390357698, LX = -0.014850211572927, LY = -0.0286034796100226, RX = 0.0160894901288394, RY = 0.0309904946859427 }, { X = -0.00233281493001553, Y = 0.254276827371695, LX = -0.0298870516748598, LY = -0.0180567603868945, RX = 0.0333845296796236, RY = 0.0201698200147726 }, { X = 0.114307931570762, Y = 0.244945567651633, LX = -0.0355520902771767, LY = 0.0160436073961397, RX = 0.0318590835112029, RY = -0.0143770626106533 }, { X = 0.199844479004666, Y = 0.184292379471229, LX = -0.0268479683798542, LY = 0.0223805211145495, RX = 0.0219910837063297, RY = -0.0183318121601576 }, { X = 0.244945567651633, Y = 0.111197511664075, LX = 0.0157022785493734, LY = 0.0239395394277332, RX = -0.0287377789368208, RY = -0.0438133351003988 }, { X = 0.1049766718507, Y = 0.0396578538102644, LX = 0.0502362022010334, LY = 0.0148926914712656, RX = -0.0363098921614528, RY = -0.0107641899192833 }, { X = -0.00233281493001553, Y = 0.00233281493001558, LX = 0.0363240200379306, LY = 0.0110326412346534 } } }, }, Polyline2 = Input { Value = Polyline { }, Disabled = true, } }, ViewInfo = OperatorInfo { Pos = { 0, 214.5 } }, }, Polygon1Length = BezierSpline { SplineColor = { Red = 141, Green = 167, Blue = 243 }, CtrlWZoom = false, KeyFrames = { [0] = { 0, RH = { 33.3333333333333, 0.333333333333333 }, Flags = { Linear = true } }, [100] = { 1, LH = { 66.6666666666667, 0.666666666666667 }, Flags = { Linear = true } } } }, Background1 = Background { Inputs = { EffectMask = Input { SourceOp = "Polygon1", Source = "Mask", }, GlobalOut = Input { Value = 100, }, Width = Input { Value = 5050, }, Height = Input { Value = 5050, }, ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }, TopLeftRed = Input { Value = 1, } }, ViewInfo = OperatorInfo { Pos = { 165, 214.5 } }, }, Displace3D1_1 = Displace3D { Inputs = { SceneInput = Input { SourceOp = "ImagePlane3D1_1", Source = "Output", }, Scale = Input { Value = 0.6, }, Input = Input { SourceOp = "Blur1", Source = "Output", } }, ViewInfo = OperatorInfo { Pos = { 550, 214.5 } }, }, ImagePlane3D1_1 = ImagePlane3D { Inputs = { ["Transform3DOp.Rotate.X"] = Input { Value = -90, }, ["Transform3DOp.Scale.X"] = Input { Value = 5, }, ["SurfacePlaneInputs.SubdivisionWidth"] = Input { Value = 100, }, ["SurfacePlaneInputs.Lighting.Nest"] = Input { Value = 1, }, ["SurfacePlaneInputs.Lighting.IsAffectedByLights"] = Input { Value = 0, }, ["SurfacePlaneInputs.ObjectID.Nest"] = Input { Value = 1, }, ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, }, MaterialInput = Input { SourceOp = "Background1", Source = "Output", }, ["MtlStdInputs.MaterialID"] = Input { Value = 1, } }, ViewInfo = OperatorInfo { Pos = { 440, 214.5 } }, }, Renderer3D1_1 = Renderer3D { CustomData = { ToolVersion = 2 }, Inputs = { ["RendererSoftware.ShadowsEnabled"] = Input { Value = 1, }, ["RendererSoftware.LightingEnabled"] = Input { Value = 1, }, GlobalOut = Input { Value = 100, }, Width = Input { Value = 1920, }, Height = Input { Value = 1080, }, ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }, SceneInput = Input { SourceOp = "Merge3D1_1", Source = "Output", }, RendererType = Input { Value = FuID { "RendererOpenGL" }, }, ["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, }, ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.Rate"] = Input { Value = 3, }, ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, }, ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, }, ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.Rate"] = Input { Value = 3, }, ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, }, ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, }, ["RendererOpenGL.AccumQuality"] = Input { Value = 32, }, ["RendererOpenGL.LightingEnabled"] = Input { Value = 1, }, ["RendererOpenGL.ShadowsEnabled"] = Input { Value = 1, } }, ViewInfo = OperatorInfo { Pos = { 990, 247.5 } }, SubInputsData = { RendererOpenGL = { Version = 1 } } }, Merge1 = Merge { Inputs = { Foreground = Input { SourceOp = "Renderer3D1_1", Source = "Output", }, PerformDepthMerge = Input { Value = 0, } }, ViewInfo = OperatorInfo { Pos = { 1265, 247.5 } }, }, Merge3D1_1 = Merge3D { Inputs = { SceneInput1 = Input { SourceOp = "Transform3D2", Source = "Output", }, SceneInput2 = Input { SourceOp = "Transform3D1", Source = "Output", } }, ViewInfo = OperatorInfo { Pos = { 825, 247.5 } }, }, ["Deuxième_Scene3D"] = Underlay { CtrlWZoom = false, NameSet = true, ViewInfo = UnderlayInfo { Pos = { 935, 247.5 }, Size = { 337, 49.697 } }, } } }